New Race, Archetypes and Traits

A new humanoid-avian race, the Hierax, as well Archetypes and Traits have been added to the game.

"My will soars with providence, and fear cannot reach me."

New Race: Hierax

Airborne menaces born of ancient magic, the Hierax terrorize not only those around them but also one another. Fiercely independent, they form loose coalitions based solely on personal benefit, always seizing the opportunity to prey on the weak, even at the cost of betraying their own kin.

Character Archetypes

There are two tiers of classes, a base class, which we call an archetype, and an advanced class that can be selected later in the game.

The four basic archetypes are: Fighter, Healer, Mage and Rogue. Each archetype is unique and plays how you would expect. Advanced classes are shared among the four archetypes, with the potential to create vastly different play styles, depending on the initial archetype chosen.

For example, a Fighter and a Healer may promote to the same advanced class, but the Fighter would focus on physical combat and the Healer on curative or supportive magic.

Character Traits

There are currently 32 character traits, each giving a boost to character attributes, skills, or other bonuses at the cost of attribute points. Traits allow for specialized and unique characters to be created.

It’s free to try the character customization preview simply create a forum account and go to demo.erismmo.com to play!


This is a companion discussion topic for the original entry at https://erismmo.com/en/blog/update-new-race-archetypes-traits