Report bugs, glitches, crashes, etc. here

Thank you both for the list of bugs and suggestions here, give me a couple days to carefully go through and fix these issues. We’ll be back with a new patch shortly.

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  1. Mage skills should be working now.
  2. Mobs have been re-balanced, easy from levels 1-4. Power spike at level 5, then spikes at level 9 and 10. Still relatively easy though.
  3. Doors are fixed.
  4. I made some changes to loot pickup, it should now always interact with the closest loot chest with something in it when you press the interact button. You shouldn’t have issues picking up loot now hopefully.
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the bolt spell is glitched,after fixing it from being unable to do damage its doing some now,but its a stable 6 and not the same amount it says its supposed to be,always dealing 6 even when i have 102 intillegent and max offence

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Thanks, let me look into this.

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I fixed a bug related to damage calculation, so this issue may be fixed now, but I did not get a chance to test the bolt spell specifically.

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thanks for the fast fixes,but no the issue still exist,the spell says that it deals 13-24 damage but it deal a maximum of 6,around 3-6 damage wich is the base damage when you start the game i guess,if that helps

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I changed how this skill is working, you can train it now for free and it will increase damage as displayed in the tooltip.

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yeah thanks it works well now

but as a suggestion,this spell is not really worth the massive amount of mana it needs,it doesnt do that much higher damage than the normal attack but sucks your mana and needs a 10 seconds coldown,i suggest to make the damage higher or rework the spell to make it deal an aoe damage

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hey i have notice something in undead field like if u stand behind a wall and mob is on other side the mob can directly cross the wall and also if a mob is near a hullow tower and u select it and click on skill it can hit the mob also when our character walk toward skeleton/nekros character will be stuck in tower

Thanks for this, we’re aware this area is quite buggy and are reworking it for the next update.

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I have been playing the game for about an hour, and I found that most of the time when I kill mobs either they don’t drop anything, or the loot popup screen does not show up

Is this a glitch or feature?

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That’s definitely a bug. Every mob has junk loot that should appear 90% of the time. Depending on the mob there is about a 10% chance to drop a useful item.

I rebooted the server and tested by killing the starting crabs, it seems to be working normally for me. Maybe the server just needed a restart.

If you are still encountering issues please let me know so I can investigate further, thank you!

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oh yea it does do that if you don’t select the monster what I mean is when you are killing a monster and the yellow circle doesn’t appear we cant get the loot of the monster I figured that out it usually happened when you click some where else or when the monster comes close to you and the circle disappears

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couldnt test it last time cuz of already logged in glitch. you just need to go in water and log off then log back in and see if its similar to the house glitch. i am a bit low on time so thanks to whoever can test this out.

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The jumping jawas (mustes) in the totally not tatooine area by the totally not a sith temple have 0 respect for your audio settings and are more than happy to growl in your ear at full volume regardless of how low you have them set.

edit: its everything, not just the mustes. Im also running into a general issue A LOT where i cant attack anything but they can attack me. its not a ping issue, its in the green at a consistently 250-280. seems to be about a quarter to a third of the times i try to fight anything, character just stands there and gets slapped. its VERY frustrating and my biggest issue with the game so far.

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When placing a cottage, it opens the chat window so you cant move. If you close the chat window, you can no longer rotate the cottage. There is also no way to stop trying to place the cottage that ive found.

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When targeting a mob, if you walk over loot you havnt grab, it auto untargets the mob youre fighting.

Had a worker at the mine all night while logged off. No gold in shed, unsure if it went to my inventory or not.

not sure if bug or feedback, but when a guild leader deletees thier character, they remain the leader of the guild and in the guild, basically bricking it from allowing another leader to take over.

Unravel specifically when cast on a player deselects them and makes them unselectable until you select another npc/mob/player and reselect them

When trashing an item and a mob, living or dead, is selected, everyone within range gets the prompt to delete the item. I assume this works for npcs as well as its happened in town.

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Thanks, these have all been noted down and will work on getting fixes out in the next update.

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